Chinese company creates educational games to develop independent thinkers: Is the government ready for independent thinkers?


Neologic Animation Inc. Set to Capture Market Share of China’s Booming 7.4 Billion Dollar Online Gaming Industry

Neologic Animation Inc. has build an educational gaming website for primary students called “Naniya World.”

“The site provides potentially over 100 million primary school students in China the opportunity to cultivate independent learning and creative thinking by using EduCards on the Company’s website, “Naniya World”. This is a tool to educate children through online games…”the website encourages children to think freely and independently, in stark contrast to China’s traditional primary school education, which promotes group think and discourages independent thought.”



About Gaming and Education

Through my research, I have found that games are a powerful tool for learning for players of all ages. Last year I earned my doctorate in Educational Leadership at Azusa Pacific University. My dissertation was entitled - Higher Order Thinking Skills in Digital Games. I have presented my research at the annual convention of the California Educational Research Association. In addition to teaching, I assist other researchers who are working in the field of games and Learning.

Posted on June 25, 2012, in Uncategorized and tagged , , , , , , . Bookmark the permalink. 2 Comments.

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