3 Things I Wish Everyone Knew about Gamification
“#1: Schooling is already a (poorly-designed) game.” Yes! I have known this intuitively for years. Thanks for stating explicitly what many of us know implicitly! The more this meme spreads, the more teachers may be willing to design a better game – maybe. I will spread this meme too!
The Games-Based Learning MOOC is coming to an end (technically, at least, but I’m sure that many of us will continue to share ideas and resources since the MOOC is based upon the constructivism learning theory and uses Lisa Dawley’s Social Knowledge Network Construction method). The last week also happens to coincide with my preparations to present on my use of immersive role-play and Second Life in my Spring FYC II class at my university’s CoRE Summer Academy. The focus of my presentation will be on the benefits of using immersive role-play in the classroom and the results of my own experiment with doing so. Since some attendees may be unfamiliar with gamification and/or games-based learning, I have included a brief overview of some of the most basic principles of both. What I have discovered in trying to summarize the two is that they are extremely complex concepts; I…
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