Michael Levine: Games: A Textbook for Digital Best Practices
“The game industry certainly understands how to engage youth with digital media. Well-designed game-based-learning platforms might help address many of the challenges facing education in the 21st century, including: The Engagement Challenge…The Literacy Challenge, and The Job/Skills Challenge…”
via Michael Levine: Games: A Textbook for Digital Best Practices.
Written with Alan Gershenfeld, Founder and President of E-Line Media
Posted on February 29, 2012, in Uncategorized. Bookmark the permalink. Leave a comment.
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