Competition Promotes Digital Gaming in the Classroom – High School Notes (usnews.com)
“In an effort to circulate innovative ideas about integrating electronic gaming in the classroom, the NEA Foundation, in a partnership with Microsoft U.S. Partners in Learning, is hosting a competition for the best ideas on “how interactive technology and game-based learning can improve teaching and learning,” according to the Foundation’s website.”
via Competition Promotes Digital Gaming in the Classroom – High School Notes (usnews.com).
Posted on February 27, 2012, in Uncategorized. Bookmark the permalink. Leave a comment.
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