Posted on November 14, 2012, in Uncategorized and tagged Brenda Laurel, Constance Steinkhuler, D.W. Shaffer, Eric Zimmerman, Espen Aarseth, Game based learning, Game design, gamification of education, gamify learning, gaming, Henry Jenkins, Ian Bogost, James Paul Gee, Jane McGonigal, Janet Murray, Jesper Juul, Katie Salen, Ken Perlin, Kristan Wheaton, Kurt Squire, Lee Sheldon, Marc Prensky, Pamela M. Kato, Sara de Frietas, Sasha Barab, scholars, serious game, Sivasailam Thiagarajan. Bookmark the permalink. Leave a comment.
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