Great article! I recognized most of the scholars on the list and I look forward to learning more about those I did not recognize.
Here they are in no particular order:
Kurt Squire, Sara de Frietas, James Paul Gee, Marc Prensky,Eric Zimmerman,Katie Salen,
Some of the best and brightest minds in engineering, education, sociology, and computer science have been analyzing how to build, improve, and understand games for several decades. Their research has helped to yield games that are more effective (not to mention fun) than ever and that reflect our changing relationship with technology. Our friends at Online Universities have compiled a list of greatest gaming scholars, maybe you can provide your suggestion to make it more complete. (this list isn’t in any specific sequence)
Kurt Squire is an assistant professor at the University of Wisconsin-Madison in Educational Curriculum and Instruction and is the co-founder of the Games, Learning & Society Initiative, an on-campus group of faculty and students studying game-based learning. He has written over 75 scholarly publications on gaming in education, often addressing the sociocultural aspects of gaming and the impact of gaming practices…
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Posted on November 14, 2012, in Uncategorized and tagged Brenda Laurel, Constance Steinkhuler, D.W. Shaffer, Eric Zimmerman, Espen Aarseth, Game based learning, Game design, gamification of education, gamify learning, gaming, Henry Jenkins, Ian Bogost, James Paul Gee, Jane McGonigal, Janet Murray, Jesper Juul, Katie Salen, Ken Perlin, Kristan Wheaton, Kurt Squire, Lee Sheldon, Marc Prensky, Pamela M. Kato, Sara de Frietas, Sasha Barab, scholars, serious game, Sivasailam Thiagarajan. Bookmark the permalink. Leave a comment.
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