The Serious Games Association has created a helpful list of educational games.
Posted by Gaming and Education
The Serious Games Association has developed a helpful list of educational games with detailed information about each one. They also include an option to list new edgames. Enjoy!
“Games are changing the way children learn, helping them think differently and stimulating new ways people of all ages can use their minds. This section of the directory will list games created for use in schools and universities at home learning and vocational training.”
Here are the first three games;
CyberCIEGE for PC |
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Education Level(s): 9-12, College/University | Subject(s): Science | |
CyberCIEGE is a network security simulation packaged as a video game. It covers a broad range of cybersecurity topics. Players purchase and configure computers and network devices to keep demanding users happy (e.g., by providing Internet access) all while protecting assets from a variety of attacks. … |
Past/Present for PC, MAC |
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Education Level(s): K-6, 9-12 | Subject(s): History | |
Imagine a learning experience where players are thrust into the everyday hustle and bustle of life in America a century ago. That’s what happens in Past/Present, a fully realized interactive 3-D “virtual world” in which a player “becomes” a fictional character, or “avatar”, who is caught up in the big issues … |
Ludwig for PC |
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Education Level(s): 9-12 | Subject(s): Science, Physics | |
OVERVIEW Ludwig is a physics adventure on renewable energy for adventurers of 11 years old and up. It´s a new type of learning game, which not only conveys knowledge, but is also really fun! Ludwig was developed in cooperation with physics specialists, teachers and pupils and is based on the physics … |
To read their full list click here;
http://www.seriousgamesdirectory.com/proj/education/
About Gaming and Education
Through my research, I have found that games are a powerful tool for learning for players of all ages. Last year I earned my doctorate in Educational Leadership at Azusa Pacific University. My dissertation was entitled - Higher Order Thinking Skills in Digital Games. I have presented my research at the annual convention of the California Educational Research Association. In addition to teaching, I assist other researchers who are working in the field of games and Learning.Posted on January 23, 2013, in Uncategorized and tagged CyberCiege, History, List of Educational Games, Ludwig, Past/Present, physics, Science, serious games, Serious Games Association, video games, video games and learning. Bookmark the permalink. Leave a comment.
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