The Serious Games Association has created a helpful list of educational games.

The Serious Games Association has developed a helpful list of educational games with detailed information about each one.  They also include an option to list new edgames. Enjoy!

“Games are changing the way children learn, helping them think differently and stimulating new ways people of all ages can use their minds. This section of the directory will list games created for use in schools and universities at home learning and vocational training.”

Here are the first three games;

CyberCIEGE
for PC
Education Level(s): 9-12, College/University Subject(s): Science
CyberCIEGE is a network security simulation packaged as a video game. It covers a broad range of cybersecurity topics. Players purchase and configure computers and network devices to keep demanding users happy (e.g., by providing Internet access) all while protecting assets from a variety of attacks.
Past/Present
for PC, MAC
Education Level(s): K-6, 9-12 Subject(s): History
Imagine a learning experience where players are thrust into the everyday hustle and bustle of life in America a century ago. That’s what happens in Past/Present, a fully realized interactive 3-D “virtual world” in which a player “becomes” a fictional character, or “avatar”, who is caught up in the big issues
Ludwig
for PC
Education Level(s): 9-12 Subject(s): Science, Physics
OVERVIEW Ludwig is a physics adventure on renewable energy for adventurers of 11 years old and up. It´s a new type of learning game, which not only conveys knowledge, but is also really fun! Ludwig was developed in cooperation with physics specialists, teachers and pupils and is based on the physics

To read their full list click here;

http://www.seriousgamesdirectory.com/proj/education/

https://i0.wp.com/dl.dropbox.com/u/61681492/Serious%20Games%20Association%20Logo%20Member.jpg

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About Gaming and Education

Through my research, I have found that games are a powerful tool for learning for players of all ages. Last year I earned my doctorate in Educational Leadership at Azusa Pacific University. My dissertation was entitled - Higher Order Thinking Skills in Digital Games. I have presented my research at the annual convention of the California Educational Research Association. In addition to teaching, I assist other researchers who are working in the field of games and Learning.

Posted on January 23, 2013, in Uncategorized and tagged , , , , , , , , , , . Bookmark the permalink. Leave a comment.

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