Games Train Doctors

PMLiVE declares that;

“Interactive games are set to be the new frontier in education for healthcare professionals (HCPs) according to a leading expert in e-learning.

Speaking at the European CME Forum in London last week, Prof Peter Henning of Karlsruhe University in Germany explained that making learning “fun” could reverse a declining trend for the use of e-learning as part of continuing medical education (CME).

“Current mainstream CME e-learning courses are nice, but the number of participants is going down,” said Prof Henning, references such examples as an online eye surgery video/text course at the Virtual University of Bavaria that has just 56 participants.

He added: “Do we stick to such types of courses that have to be paid for, updated regularly and you have to be registered to participate? The answer is, of course, no.”

Instead, the use of ‘serious games’ with learning aspects should be considered as an alternative, said Prof Henning, noting that gaming has long been used as a form of education.

“Playing a game was one of the earliest strategies for learning complex patterns,” he said. “Whenever we play we are learning. So the question has to be: Why did we ever take out the fun out of learning?”

To support his point, Prof Henning provided example projects submitted to the European E-Learning Award eureleA, for which Prof Henning is head of the jury

These included the INMEDEA Simulator, which allows HCPs to example virtual patients in an online clinic, and a programme designed by Line Communications that educates doctors on the classification of bone fractures via a goal-based approach that incorporates time challenges and other gaming elements.

The hardware for gaming could also be beneficial in healthcare education, according to Prof Henning, who noted the potential of the Microsoft Kinect – a piece of kit for the Xbox console that recognises body movements.

This technology is already finding uses in healthcare, with Microsoft teaming up with Tokyo Women’s Medical University to devise a non-touch system to control a video camera during surgery.”

To read the full article from PMLiVE click here; http://www.pmlive.com/pharma_news/gaming_to_educate_doctors_520689

About Gaming and Education

Through my research, I have found that games are a powerful tool for learning for players of all ages. Last year I earned my doctorate in Educational Leadership at Azusa Pacific University. My dissertation was entitled - Higher Order Thinking Skills in Digital Games. I have presented my research at the annual convention of the California Educational Research Association. In addition to teaching, I assist other researchers who are working in the field of games and Learning.

Posted on November 23, 2013, in Uncategorized and tagged , , , , , , , , , , , , , , , , , . Bookmark the permalink. Leave a comment.

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