Posted on March 11, 2014, in games and assessment, games in school, Research on Games, Uncategorized and tagged A-GAMES, Analyzing Games for Assessment in Math ELA/Social Studies and Science, assessment, assessment of learning, Bill & Melinda Gates, BrainPop, embedded assessments, Florida State University, GameDesk, glasslabs, Guts and Bolts, Jessica Lindl, John D. and Catherine T. MacArthur foundations., MinecraftEdu, Newton's Playground, professional development, SimCityEDU, stealth assessment, summative assessment, Valerie J. Shute, Valleyview Middle School. Bookmark the permalink. 5 Comments.
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