13 Principles of Gaming and Learning from James Gee

 

Here is a list of 36 Principles of Learning from James Gee from;

What Video Games Have to Teach Us about Learning and Literacy, Palgrave Macmillan: New York, 2003

http://mason.gmu.edu/~lsmithg/jamespaulgee2print.html

 

 

About Gaming and Education

Through my research, I have found that games are a powerful tool for learning for players of all ages. Last year I earned my doctorate in Educational Leadership at Azusa Pacific University. My dissertation was entitled - Higher Order Thinking Skills in Digital Games. I have presented my research at the annual convention of the California Educational Research Association. In addition to teaching, I assist other researchers who are working in the field of games and Learning.

Posted on May 13, 2014, in Research on Games, Uncategorized and tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , . Bookmark the permalink. 2 Comments.

  1. Despite what people say, I get tired and exhausted after playing shooting games and action games, my brain functionality reduces and I’m unable to think as clearly as before. But puzzle games are different, especially physics based puzzles, I find these games relaxing.

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