Julian Hooks writes that;
“By engaging students and pushing them to succeed, games may offers a new way to teach students, according to an expert on performance and gaming.
In a presentation at least week’s “Educause” conference in California, Jane McGonigal – a game designer, author and researcher – predicted that “extreme learning environments” will offer students a chance to play and create while they learn.
“We normally think of games as being fun, kind of trivial, maybe something to pass the time, but what if we thought about them as a platform for inventing the future of higher education?” McGonigal said in her presentation, according to Ed Tech magazine.”
To read the full article by Julian Hooks click here;
For years researchers have noticed that few women are choosing careers in STEM (Science, Technology, Engineering, and Math). To address this problem, “A group of industry and academic leaders gathered at Northeastern’s Seattle campus with what just might be a solution to that problem: video games.”
The group is called; “Girls GAMES, short for Girls Advancing in Math, Engineering, and Science, is a new collaboration between university partners and gaming companies in Seattle aimed at promoting STEM careers for women through the development of educational games. Though the main event is being held in Seattle … We know games can engage kids to learn, so let’s use games for real learning, and let’s use games to advance girls’ learning, interest, and aspirations in STEM,” said Tayloe Washburn, dean and CEO of Northeastern’s graduate campus in Seattle.”
- Guiding girl gamers to STEM careers (stuff.co.nz)
- Games to keep teenage girls enthralled with math, science (seattletimes.com)
Startup Heroes sounds like a game that can give more people the opportunity to explore the world of entrepreneurship in a risk free way. I hope many people will play this game and that many entrepreneurs will be born!
I am the co-founder and CEO of the Startup Heroes, an online entrepreneurship educational game simulating the process of the startup creation in an engaging, interactive and risk-free real-life 3D environment. We are living an amazing journey!
Most of the students today perceive entrepreneurship as too risky, too costly, too scary and… simply unknown! It is a real black box, and Startup Heroes is a great tool leveraging modern education methods to uncover it and even inspire to become entrepreneurs! According to our recent surveys, more than 70% of our players get a significant increase in their interest and likelihood of creating their own businesses after playing the game!
Did you know you remember up to 9 times better what you experience in a simulation compared to a classic lecture at school? In Startup Heroes, you embark in the journey of a young student passionate for building electronic gadgets. Along your way to develop your entrepreneurial…
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“After conducting the largest online intelligence study on record, a Western University-led research team has concluded that the notion of measuring one’s intelligence quotient or IQ by a singular, standardized test is highly misleading.
The findings from the landmark study, which included more than 100,000 participants, were published today in the journal Neuron. The article, “Fractionating human intelligence,” was written by Adrian M. Owen and Adam Hampshire from Western’s Brain and Mind Institute (London, Canada) and Roger Highfield, Director of External Affairs, Science Museum Group (London, U.K)….
With so many respondents, the results also provided a wealth of new information about how factors such as age, gender and the tendency to play computer games influence our brain function…
Intriguingly, people who regularly played computer games did perform significantly better in terms of both reasoning and short-term memory.”
To read more on this research click here